23 June 2015 09:24PM

As you would probably know, at E3 this year Microsoft announced that the Xbox One would be backwards compatible with a small handful of 360 titles with more being rolled out in updates over time. No one can argue that backwards compatibility is a great feature, but it is a feature that has a time and a place in a consoles life cycle...
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21 June 2015 05:33PM

If you have read any of my LEGO game reviews in the past, you will know that I think slapping a popular franchise into another popular medium (i.e turning Jurassic Park into LEGO) is simply lazy, especially if it doesn’t try to innovate or create something original with the source material. My beef with Travellers’ Tales is that they like to take a popular franchise, make it LEGO, and do absolutely nothing else with it. There is only so many times using LEGO characters is either appropriate or even enjoyable and that ship has certainly left the dock on this one...

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20 June 2015 11:52PM

Focus Home Interactive announced some interesting news today with their reveal of Vampyr. For the game they are working with Dontnod, the team that created the enjoyable Scifi action game Remember Me and the critically successful episodic adventure, Life Is Strange. While the partnership has little information at this stage, we do have some of the important details you want to know about the game...

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10 June 2015 08:32PM

The newest title in the Sonic Boom franchise, Fire & Ice continues on with the adventures of Sonic and his crew in the universe of the successful animated TV series. As the name suggests, the game will feature some new powers involving the elements of fire and ice. The addition of these new elemental powers aims to give players unique level interactions and character abilities to discover..

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2 June 2015 09:08PM

Watching this video will help you avoid the VERY common pitfalls that indie developers seems to land in while making a Greenlight project. This video will in no way guarantee you a successful project, but it will guarantee your project (not the game) wont suck.

Follow the steps but mold them to your needs. It's not a rigid guide, but not fulfilling these categories is going to be counter productive to your attempts at pitching the game to the Steam community...
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29 May 2015 11:53PM

This is a bit of a different approach to my usual review format but only just a little. I'm asking the question to you. Do you think that the game deserves the high level of praise it has received, or has its flaws (for the most part) been glossed over and ignored? I'm not saying the The Witcher 3 is a bad game or a good game, only offering a different perspective in the hopes of some honest discussion....

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27 May 2015 05:17PM

On the 18th of December2013, my favourite MMORPG closed down. In a sombre letter posted on the website addressed to the players, Mythic informed the fans that Warhammer Online: Age of Reckoning would be shutting down after 5 years of magnificent war...

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26 May 2015 05:59PM

Capcom confirms an enhanced edition of Resident Evil 0 to complete the opening story of the remade franchise. On the Capcom-unity blog they announce the release date will be somewhere within early 2016. The game will be available on both current gen console of PlayStation 4 and Xbox One as well as PC but will also appear on the PS3 and Xbox 360...

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21 May 2015 10:00 PM

It might seem hard to mix the concepts of humanity ending and Japanese Idols, but it’s not impossible. Galapagos RPG created Omega Quintet, a game that uses the end of humanity as the back drop to their game where you take control of 5 singing, dancing teenagers called the Verse Maidens and use...
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20 May 2015 06:48PM

+10 Points is a short ten point review for you to get an idea on what the game is like. The simplicity and stupidity of some of the negatives and positives can be take as:
*There aren't enough true positives (and)
*There aren't enough true negatives, so we have to find something, even if its nit picking.

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17 May 2015 01:04PM

The Touhou Project is a peculiar phenomenon of independently developed games hailing from Japan. Its philosophy of creativity firmly rests beyond that of the Indie/AAA norms, or any general licensing agreements for that matter. The game series transcends the modern movement of game development and players, with the fans becoming creators as well – usually with the approving consent of the series creator...

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13 May 2015 07:51PM

Assassin's Creed Syndicate was officially announced today. Of course with that announcement comes the most predictable side of Ubisoft's marketing for the franchise and that is the reveal of multiple collectors editions. Like the last three years, there is an edition that comes with some DLC, one with some junky game specific paraphernalia and of course the one with a statue of the main assassin...

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12 May 2015 09:09PM

Team 17 indie publishing has teamed up with Italic Pig to release the second title under the new indie label this month. Schrödinger’s Cat takes the story and theory of Erwin Schrödinger and ignores pretty much everything important about the experiment. The result gives us a side scrolling purple cat with the voice talent of A.J. LoCascio who voiced Marty McFly in the Telltale series...

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2 Hit Studio: Starslinger Kings
2 Hit Studio is a brother development team made up by Adam and Matt Carr, who have been making games since their teens...

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Interview: Whale Hammer Games
Whale Hammer Games is an Australian Independent Developer based in the ACT.  Founded in mid-2013, Peter Castle (Writer)...

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Interview: Cardboard Keep
Cardboard Keep is a talented group of game designers from the Australian Capital Territory, we met with co-founders Calum Spring and Timothy Bermanseder to discuss...

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